Sometime around the end of July or start of August, we should be rolling on having characters ready to go! As such, I've been cleaning up the runway. Lots of fi...
New version - new sounds! Anim tree now has states for "sniff" and "sigh". The logic to enter these isn't fully in yet, but I've added a random chance to go int...
Hand is back and functioning as it did in the old Scratch game, while also being the cursor that holds tools! Might be a little too strong right now, could see...
For anyone curious as to how this project is put together, with a bit of Godot experience, it's available on GitHub as a public, MIT-licensed project https://gi...
Fixed a breaking change I introduced in 0.8.4 - allergies should no longer damage sensitivity instead of adding particle counts! I've re-implemented nose rednes...
I've created a new solution for the debug sliders of the old Scratch and Godot versions, which is so much better than the old "Create a global variable and uniq...
Things are looking polished enough now that I am gonna open this page up. Soon to be more updates as I wrap up this last feature sprint! Hopefully I can get the...