0.8.5 - Sliders Update, Redness, Animation Tweaks
DRGSNZ » Devlog


Fixed a breaking change I introduced in 0.8.4 - allergies should no longer damage sensitivity instead of adding particle counts!
I've re-implemented nose redness on tickle/burn for both nose hitboxes.
Animation tree has been tweaked to allow animation repeats, and customize the chance of a repeat while doing that animation.
Slider categories are collapsible and scrollable, so I can start adding more!
Files
drgsnz-windows.zip 57 MB
Version 0.8.5.1 21 hours ago
Get DRGSNZ
DRGSNZ
A Sneezy Dragon Game
Status | In development |
Author | SethRaeder |
Genre | Simulation |
Tags | 2D, Audio, Dragons, Furry, GitHub, Godot, No AI, sneeze |
More posts
- DRGSNZ - Technical Edition20 hours ago
- 0.8.4 - Debug Sliders, Colds Settings1 day ago
- Public Release2 days ago
Comments
Log in with itch.io to leave a comment.
0.8.5.1 - Fixed inserted tools not appearing (I hid the node by accident), fixed hitch/buildup/sneeze repeat scaling being backwards - moving slider to the left should decrease the chance now.