Follow SethRaeder
Follow
Following SethRaeder
Following
Add To Collection
Collection
Community
Devlog
Related games
Related
DRGSNZ
←
Return to DRGSNZ
Devlog
0.8.9 - Preparations for new characters
May 15, 2025
by
SethRaeder
2
New version - new sounds! Anim tree now has states for "sniff" and "sigh". The logic to enter these isn't fully in yet, but I've added a random chance to go into these states where applicable. You sho...
Continue reading
0.8.7 - Hand Reintroduction
February 26, 2025
by
SethRaeder
2
Hand is back and functioning as it did in the old Scratch game, while also being the cursor that holds tools! Might be a little too strong right now, could see some adjustments in the future. I adjust...
Continue reading
DRGSNZ - Technical Edition
February 21, 2025
by
SethRaeder
1
For anyone curious as to how this project is put together, with a bit of Godot experience, it's available on GitHub as a public, MIT-licensed project https://github.com/SethRaeder/Zephyr . I'll explai...
Continue reading
0.8.5 - Sliders Update, Redness, Animation Tweaks
February 20, 2025
by
SethRaeder
1
Fixed a breaking change I introduced in 0.8.4 - allergies should no longer damage sensitivity instead of adding particle counts! I've re-implemented nose redness on tickle/burn for both nose hitboxes...
Continue reading
0.8.4 - Debug Sliders, Colds Settings
February 20, 2025
by
SethRaeder
1
I've created a new solution for the debug sliders of the old Scratch and Godot versions, which is so much better than the old "Create a global variable and unique script to manage it on a hard coded s...
Continue reading
Public Release
February 19, 2025
by
SethRaeder
1
Things are looking polished enough now that I am gonna open this page up. Soon to be more updates as I wrap up this last feature sprint! Hopefully I can get the executable version metadata in too, soo...
Continue reading