Version 0.9 - Zephyr
DRGSNZ » Devlog
Zephyr returns with updated artwork and new audio!
This is the first playable version of the character. Further adjustments will be made, and several more characters to be added. (7 to go, auuugh)
Changelog:
- Added Zephyr! Returning character from the earlier builds.
- Added very basic character select menu.
- Reduced maximum particle count.
- Gave particles slightly randomized characteristics (size, mass, gravity scale)
Get DRGSNZ
DRGSNZ
A Sneezy Dragon Game
Status | In development |
Author | SethRaeder |
Genre | Simulation |
Tags | 2D, Audio, Dragons, Furry, GitHub, Godot, No AI, sneeze |
More posts
- 0.8.9.6 - DebugUI spruce-up49 days ago
- 0.8.9.5 - Fixes, tech tweaks54 days ago
- Balancing Tweaks56 days ago
- Maintenance Update57 days ago
- 0.8.9 - Preparations for new charactersMay 15, 2025
- 0.8.7 - Hand ReintroductionFeb 26, 2025
- DRGSNZ - Technical EditionFeb 21, 2025
- 0.8.5 - Sliders Update, Redness, Animation TweaksFeb 20, 2025
- 0.8.4 - Debug Sliders, Colds SettingsFeb 20, 2025
Comments
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is there supposed to be no particles for when zephyr sneezes? (bug(?))
Yep none yet. Used to be some fire particles, but I'd like to take a look at why loading particles takes so long first.
great update really , still missing out for the stifle option (imo) , but thanks , been loving it ;)